Powered by Blogger.

The JK Vision - Geek, Film, Gaming & Foodie Blog

    • Home
    • About/Contact Me
    • Follow Me On Twitter
    • Brands I've Worked With

    The Devolution of Diablo

    by Syrmaticus (@IronDaggerGames)
    irondagger.wordpress.com

    Writing about a game long after the dust has settled is good for one thing, at least. I can better hold myself apart from the inevitable, populist sentiments that riddle unworthy sequels and oft-cursed Part Threes.
    Or so I told myself when I fired up Diablo III and saw Tristram for the first time in almost a decade. Oh, my bad. It's New Tristram now... and what a difference that word makes.
    On my way to the infamous cathedral, I reflected on the terror that place had stoked in me when I was, what, fourteen? Creeping along dank hallways, back glued to a wall, quaking behind the woefully inadequate buckler I had arrived in town with, breathing a sigh of relief Diablo himself must have heard at the first, blessed discovery of an enchanted club.
    The present recreation of that delicious nightmare drew from me a sigh of exasperation Tathamet himself must have heard.

    This game is supposed to scare me, damnit

    No, a tricked-out church crypt packed with easily defensible corners, well-lit spaces wide enough to golf in, and laughably disposable undead I can see coming half a mile off isn't scary.
    Scary was why I wall-hugged in the original Diablo. Not out of any 'close off your blind spot' tactical consideration or any similar Sun Tzu jazz; I was gnawing the heart in my mouth at the prospect of venturing into that claustrophobic yet frightfully open void, away from the cold, animal safety of the stone at my back.

    Scared of the (digital) dark. As a teenager. And it wasn't even a survival horror game.
    Diablo II, while not quite as hair-raising, did try valiantly with places like the Rogues' Monastery and the Durance of Hate, which actually made me hesitate to push on at certain junctures for sudden fear of the shadows ahead. What did Diablo III accomplish in this regard?

    Right from the zombie movie ripoff of a kickoff, I was about as fazed as I was much later amid the newest, obligatory magma-and-brimstone Hell reprise. In fact, once the classic first dungeon of the Diablo series failed to frighten in its second incarnation, no others came close.
    I can only put this down to level design, the mood generated by the plot, and my having aged some ten-plus years.

    Facing my fears... and smacking 'em down

    The first Diablo, greeting me with dim, tight corridors and chambers punctuated by drafty, open halls that looked about as welcoming as the gaping maws of demons, evoked immediate fear and suspicion – made only worse by the omnipresent gothic architecture and funereal ornamentation.

    Okay, so the lava caves below (when did Diablo, right or wrong, turn into D&D dragon den?) dealt a heavy blow to the atmosphere. So did, to a lesser extent, the series's first rendition of Hell: a curiously sanitized chain of ballrooms with scattered Chinese Mythology 18th Level of the Underworld decor. But the potency of the atmosphere in the cathedral and the catacombs? Undeniable.

    The dark low fantasy formula of blighted medieval countrysides and desolate castle ruins served Diablo III well in its early outdoor areas, as a tether to the series's thematic roots. However, the blatantly overpowered nature of the player characters killed a good deal of the spookiness. A ravening undead horde, climbing out of a mass grave decked with swinging corpses, is naught to be feared if you can draw steel with the air of a B-movie action hero and wade in smirking like a boss.
    This only got worse later on in Persian deserts and war-torn tundras, both rehashes of Diablo II settings and not entirely congruous either (particularly the latter; what room is there for the series's classic creepiness on a battlefield?).

    Yes, back in Diablo II, fighting grenade-lobbing catmen in the desert and blowdart-spitting pygmies in a twisted fantasy Vietnam War simulation sort of detracted from my expectations. But I don't recall being bothered much.

    Suspense and suspension (of disbelief)

    Because I knew what I, or rather my character, was up to. And I believed in it. That all-important accessory known as the plot made it so. It seemed, back then, that the more outlandish and un-scary the setting, the more the writers tried to give you a purpose; one that didn't seem too out of sync with the humble quests players of the first game were used to.
    In Aranoch? Searching for a tomb-sized needle in a haystack. (Fair enough.)
    In Kurast? Undermining the world's biggest religion. (Read: a head-on assault on their damned HQ. Going downhill here.)

    And in Arreat? Plowing through infernal legions to stop Baal and save the world. (Wow, all grown up now!)
    Diablo III didn't just fail harder than this. It repeatedly insulted players' intelligence, plot-wise: blatant giveaways such as the Stranger's identity (his sword was the clincher but I hoped I was wrong, for freshness's sake), Belial's disguise (so obvious from the outset that I refused to swallow it until the bitter end), and Adria's true nature (a shining example of foreshadowing via flavor lore taken a hundred steps too far) come instantly to mind.

    Dropped balls like these underscore the tragic lack of mood throughout the game's quests. What is left to immersion when you can effortlessly guess what's really going on, all the time? Add an environment that casts the spotlight more on epic monster-slaying than the finer points of what, in essence, is a tale of humans contending with forces beyond their ken (nephalem... ugh), and it becomes easy to see the series's downward slide.

    The original Diablo suffered from no such issues. There wasn't much of a plot there, just a hack n' slasher garnished with a few key lore points and a few more smaller ones for aesthetics. The whole game was level one to level sixteen, point A to point B; a great deal in between was up to you and your imagination.

    By contrast, its successors tried harder, and, accordingly, opened themselves to the risk of falling harder. The latest tried hardest, especially by introducing persistent, prominent plot figures (Leah, Tyrael, et al) that function like the essential NPCs in an MMO – keeping the player on story rails, and supplying superfluous filler.

    The result of having these characters accompany us from Act to Act and drive things along? It comes off as us following them. We're back to the old MMO trope of players immortalized in official lore as the brave, but somehow unknown champions that aided Sir Protagonist in the slaying of the dragon.

    I am afraid – but for the series, not of it

    Would Diablo III not have been far better off keeping faith with its prequels' comparatively more stripped-down nature and player-centric plot focus? After all, is it not scariest when you're all by your lonesome?
    Nobody's contesting that it's a fantastic team action game. That was always the point. But taken as an RPG experience (and I employ the RPG designation loosely)? Not quite as stellar. It was more than a little disappointing, watching the genre-defining precedent set by the first in the series muddied by declining writing standards and mass market appeal.

    Warcraft went the dumbed-down route long ago. Even StarCraft, the last of Blizzard's franchises to stick to its C-10 canister rifles, has thrown in the towel with tragic hero Zerg and space hadouken matches. While Reaper of Souls went a considerable way towards redeeming Diablo's past glory, the outcome remains in doubt – this franchise is just one more disappointing expansion away from going to hell.
    Continue Reading

    1) If population growth continues at the same rate (1.1%) then we will have used all the particles in the known universe within the next 8,604 years

    It's hard to believe. There are not enough particles in the visible universe to support the rate if human growth for more than 8,604 years. This number doesn't even take into account other types of life on our planet and possible other planets. This was a figure recently calculated on Numberphile by Tony Padilla. 

    2) The sum of all natural numbers (1+2+3+4+5...) is equal to -1/12


    This is a bit of a controversial one. It's a bit of a counter-intuitive idea. The proof is...strange? To say the least but it does work. Check out the proof for yourself, again from Numberphile and let me know what you think.

    3) A Googol (1 with 100 zeroes after it) is a larger than the number of particles in the universe

    It is also where Google got their famous name from. A Googolplex is written as 1 with a googol number of zeroes after it. There is literally not enough space in the universe to write down the number in it's long form. It is just too large.

    4) If you stretch out all of the DNA in your body you would have enough to reach Pluto and back 17 times over

    Why would you not want to?

    5) The number 0.999... is the same as writing 1

    This carries one of the quickest proofs I have ever seen.
    N = 0.999...
    100N = 99.999...
    99N=99
    N=1
    0.999... = 1

    6) You can fit all of the other planets in our solar system between the Earth and the Moon


    Providing you take the distance where the Moon is at it's farthest from us then you can fit every single planet in the gap if you were to place them pole-to-pole.

    7) The coldest any substance can be is -273.15 C

    Otherwise known as absolute zero this is the lowest temperature that any substance or object can reach. This is because the atoms have no energy at this point, meaning it is impossible to lose any more energy (heat). Absolute zero is set at 0 in the Kelvin scale and equates to -459.67 F.

    8) The sum of any 3 consecutive numbers is divisible by 3

    For example: 3+4+5 = 12 which is divisible by 3. The same also works for the sum of any 5 consecutive numbers being divisible by 5.

    9) Venus is the only planet to spin in the opposite direction to Earth

    It also takes 243 days to rotate, the longest in the solar system. This makes a day on Venus longer than a year on Venus (225 days).

    10) If someone is asked to pick a number between 1 and 10 chances are they will pick 7.

    This is because they wouldn't choose 1 or 10 cause that's too obvious. 5 is in the middle so that's out. it's not going to be an even number so 2,4,6 and 8 are gone, leaving 3 and 7. 3 is too small of a number so 7 takes the gold.

    Continue Reading


    So my fiancee and I were planning a little trip to London in the midst my final university exam period. We all know how expensive London can be so we planned that we'd head to a chain restaurant that we looked up beforehand, The Slug & Lettuce. 

    We'd researched the menu for the bar beforehand hand liked the food we saw, plus the prices were not too bad either. We underestimated how busy it'd be so we didn't reserve a table beforehand. Our bad, it is London after all. Upon arrival, we were greeted quite abruptly with "Have you booked?". Of course, though, we hadn't. But a table was still available anyway so we were seated.

    The waitress informed us that she would be back in a few minutes to take our order. Upon looking at the menu my fiancee decided to have the Smothered Chicken (£10.29) and I wanted to have something different to what I usually eat when out and went for the Chicken Tikka Masala. We also decided to treat ourselves to a Zombie cocktail each (£9.95 2-4-1).  It took a while to place this order since the waitress seemed more concerned with 'chilling' at another table of presumably her friends.

    Once the drinks arrived and we tried them we couldn't complain too much, but that's where the lack of complaining ended. Let's talk about my fiancee's food first with a game I like to call "Spot the Piece of Chicken". 
    For reader convenience, I have pointed out the poultry.


    It was dry, bland and even a 3-year-old child would call it bite-sized. I mean, for over £10 you'd expect your chicken to be a bit thicker than the knife you're cutting it with. When I say cutting I mean probing. I guess a good thing to say about this meal is that you can admire the majority of the plate that you're eating it off? Slug and Lettuce? More like Slug and LetUs disappoint you.

    Now for my lovely curry...


    Once I got the plate to stop sliding around on the...other plate... I got to taste it. Not going to lie, it wasn't the best curry I had ever eaten in my life. The rice tasted like it had been cooking for as long as it had been grown for. The chicken, like my fiancee's smothered chicken, was on the dry side as well as bland. The sauce looked like it was mostly water and could have done with being simmered longer.

    We were terribly disappointed with this meal. Terrible tasting food, you don't get much for your money, and chicken you could replace your window panes with. All in all, I give this place a 2/10. That's 1 mark for the table not wobbling and 1 for the fact that the drinks "weren't too bad".

    2/10
    Continue Reading


    Men's Society is an Online gifting service focused on the male gifting sector. Available gifts range from sport to lifestyle, with a tonne of grooming products (if only I could grow a beard without looking like a brush). Anyway, Men's Society was formed when the original couple founders, Hugo and Bella, would try to 1-up each other on gift giving when Bella was always the best at it. It was from this that they spontaneously decided in 2012 to share Bella's ideas with the rest of the world in the form of Men's Society. They now work with multiple retailers in the UK and around the world, which all started from that kitchen table they were sitting at when they first made the decision to create the company. 

    Their website proudly states that their products have always been handmade and produced right here in the UK. I was asked what products I would like to be sent from their website to have a gander at. Due to my general inability to grow decent looking facial hair I had to steer clear of a number of products. In the end, I decided to take a look at the Spectacles Repair Kit (because both my set of glasses have decided to have a break-up) and the Bear Head Bottle Opener (because just look at it).

    Spectacles Repair Kit


    I desperately needed this kit. Constantly walking around with Sellotape holding my glasses together was seriously harming my street cred. In the kit, you get a few plasters to hold your glasses together, a couple of cleaning cloths with lens cleaner,, a few screws of different sizes and a tiny screwdriver. It took me a while to fix my glasses because tiny screws are so fiddly but I managed to fix them! Celebrate! This kit sells for £20 on the site.

    Bear Bottle Opener


    Just look at this thing. Nothing is more manly than an iron-cast bear that gives you the ability to drink your favourite beer. I have yet to place mine on the wall since I'm still trying to find the best place for it. It requires 3 screws to be attached to the wall (not included) and retails for £16 on the site. This product is hand-painted to give a natural and realistic 'bear look'.

    I am more than happy with the products I received. Especially the Spectacles Repair Kit. Since, being a student, I couldn't afford to buy another 2 pairs of glasses. Also, the Bottle Opener is pretty sweet. If you would like to check out the whole range of products on offer, then take a look at the Men's Society homepage.
    Continue Reading
    Gamers tend to get really meticulous with their keyboards. But with all the different keyboards being released today, how do you know which ones could give the most value for your money? Here’s a list of the best gaming keyboard in 2015:

    10. Cherry G84-4100

    $70.99

    If you want a small form-factor keyboard with all the main functions you need, then the Cherry G84-4100 is definitely for you. It’s responsive, minimal, and functional at best for its size.

    9. CM Storm Devastator

    $26.99

    The Devastator comes as a bundle with a gaming keyboard and mouse, both with full LED backlighting. The keyboard has custom membrane keys for enhanced durability. It insists on an ergonomic and ultra-low-profile design for comfort while gaming—ideal for casual and hardcore gamers alike.

    8. GIGABYTE GK-FORCE K7

    $55.91

    The FORCE K7 is sleek with its scissor-key structure for noise-free typing and stable key pressing. There are three switchable backlight illumination colors you could choose from (blue, green, or cyan). It also has anti-ghosting capability around the WASD cluster. Other features include dynamic volume and backlit control, windows lock functionality, hot-link function keys, an extended rest area, and adjustable feet stands.

    7. Logitech G105

    $41.89

    The Logitech G105 features LED backlighting, 6 programmable G-keys for single actions and macros, anti-ghosting capabilities, game /desktop mode to prevent interruptions, quick access to media controls and more.

    6. Turtle Beach Impact 100 Gaming Keyboard

    $59.95

    The Turtle Beach Impact has smart-guided keycap sleeves that feel just like that of a mechanical keyboard’s, and a 30-key rollover with full anti-Ghosting. It’s also durable, with its circuit board mounted on a steel plate for stability.


    5. RAZER DeathStalker Essential

    $74.99

    The RAZER DeathStalker Essential is equipped with fully programmable low-keycap chiclet keys, has extreme anti-ghosting capabilities that register commands quickly and efficiently, and has a Razer Synapse 2.0 engine that automatically syncs the keyboard to a cloud server to download driver and firmware updates easily. The DeathStalker Essential also has a Dedicated Gaming Mode which deactivates the Windows key.

    4. UTechSmart Saturn 7 Color Backlit 

    $29.99

    The UTechSmart Saturn 7 Colors Backlit USB Multimedia Gaming Keyboard includes an adjustable multi-color backlight with automatic breathing transition capability and adjustable brightness feature. Its Lock / Unlock Win Key disables the Windows/Context Menu keys to prevent interruptions while in-game.


    3. ARION Rapoo V500 PRO Mechanical Gaming Keyboard

    $64.59

    If you want a professional-looking keyboard that’s long-lasting, has mechanical key switches that are all programmable—including single, combination, and macro keys), then the ARION Rapoo would surely appeal to you. The Rapoo has a built-in memory that can save the keyboard configuration file in the game mode.


    2. E-Element RGB Keyboard

    $42.99

    The E-Element RGB Keyboard is sleek. It features 7 Adjustable LED Colors Backlight. The E-Element RGB Keyboard is a new take on an extremely popular keyboard style—all for a reasonable price.

    1. Logitech G510 Backlit Professional Mechanical Gaming Keyboard

    $117.24



    Think cool. The Logitech G510 has a Game Panel LCD screen that keeps you informed with real time game stats, VoIP Communication Data—and more—without interrupting your gaming experience. It also has Custom-Color RGB Backlighting, and you can assign a unique color to each profile, profile mode, and mode style, convenient for when it’s dark. With its 18 Programmable G-Keys, you can simplify actions and configure up to 54 unique functions per game. Whether you’re a hardcore gamer or not, this keyboard is bound to impress, improve your overall gaming experience, and tops this list of best gaming keyboard that gives the most value for your money.

    Written by Jack Blazer - Irate Gamer Sucks
    Continue Reading


    Originally The Triforce Was Supposed To Be Made Of Microchips.

    Shigeru Miyamoto, the creator of The Legend Of Zelda, was supposed to follow a completely different storyline. The story-line was supposed to take place in both present-day Hyrule and the future. Instead of collecting pieces of the Triforce you would be collecting little microchips to form the symbol. You can also see remains of this idea by the actual name of Link. He was meant to form the 'Link' between the present and the future.

    It Took 3 Years For Developers To Design The Chest Opening Animation.

    There are many iconic visuals to many games out there and one of them is the opening of a chest in Ocarina Of Time. They wanted the animation to look as realistic as possible so they originally decided to use motion capture to figure out the issue. When Miyamoto arrived to the office one day he found that the other developers had already decided to use an animation of Link kicking the hinge of the chest as this made the process of opening the chest look more realistic.

    The Game Is Called 'The Hyrule Fantasy"  In Japan.

    This may not seem like much of a fact as most games have different titles in different countries but this name would make much more sense in every country that it is released. It would 'hopefully' eliminate the whole confusion based around the name of the main protagonist. His name has been and always will be Link, not Zelda. But due to the name of the game being 'The Legend Of Zelda' nearly everywhere else in the world this allows for more and more confusion about the character's name. But oh well, Zelda for life!

    Continue Reading
    Older
    Stories

    Popular This Month

    • Game Over Escape Room Derby Review *NO SPOILERS*
    • Paradise Island Adventure Golf - Intu Derby Review
    • The Lexicologist's Handbook by Dane Cobain - Book Review
    • The Hitchhiker's Guide To The Galaxy - Review
    • Was There Life Before FIFA?

    Featured Post

    Game Off - Celebrities Review

    What is it? Game Off - Celebrities is one version of a set of games created and promoted by Captain Fats . The game is centred around a grou...

    Blog Archive

    • ▼  2026 (2)
      • ▼  August (2)
        • The Lexicologist's Handbook by Dane Cobain - Book ...
        • The Hitchhiker's Guide To The Galaxy - Review
    • ►  2024 (2)
      • ►  May (2)
    • ►  2022 (13)
      • ►  August (11)
      • ►  July (2)
    • ►  2021 (1)
      • ►  February (1)
    • ►  2020 (5)
      • ►  April (5)
    • ►  2019 (1)
      • ►  April (1)
    • ►  2018 (5)
      • ►  November (2)
      • ►  October (2)
      • ►  June (1)
    • ►  2017 (19)
      • ►  December (2)
      • ►  November (3)
      • ►  September (1)
      • ►  August (6)
      • ►  June (2)
      • ►  May (1)
      • ►  April (1)
      • ►  February (1)
      • ►  January (2)
    • ►  2016 (5)
      • ►  December (2)
      • ►  July (2)
      • ►  March (1)
    • ►  2015 (7)
      • ►  July (2)
      • ►  May (3)
      • ►  April (1)
      • ►  March (1)

    Created with by BeautyTemplates

    Back to top