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    5)  Phantom Hourglass

    The 2007 DS release may not be objectively one of the best Zelda games but it was one of my favourite DS games growing up and probably one of the titles I put the most time into. This game does a great job of appealing to both the casual/new fan as well as the experienced Zelda player. Full of diverse Islands to explore this game is a great follow-up to the 2002 release The Wind Waker. 


    4) Majora's Mask

    Being the darkest game in the series, 2000's Majora's Mask is a direct sequel to 1998's Ocarina of Time. Majora's Mask offers a darker game full of depressing references and a terrifying moon face. The game is only the second game in the series to not be set in Hyrule. It gives you a completely different feel to other games in the set and attracts a different style of gamer. The game was such a fan-favourite that the game was updated and released on the Gamecube I 2003 and the 3DS in 2015.


    3) Breath of the Wild

    Released in 2017 on the Wii U and Nintendo Switch, Breath of the Wild was the first non-handheld Zelda for 6 years since the release of Skyward Sword in 2011. The game quickly became regarded as one of the best titles of any game of all time, rated at #5 in IGN's all-time top 100 list. The game is the first fully open-world title in the franchise and one of the few titles to not hold your hand and guide you through the story. I completed the title's main storyline in just a few days when I first got it on the Wii U. It's an addictive title that rewards testing all the different mechanics in the game. 


    2) Ocarina of Time


    Ocarina of Time was the first in the series to follow the art-style and 3D semi-open world that it did. The game is considered one of the most important and influential video games of all time. The game forms the basis of the whole timeline of the series where the timeline is split in three, after which the majority of the games take place. The game eventually takes a dark turn and then continued this trend into its Majora's Mask sequel. Ocarina of Time is again considered by some as the greatest of any game of all time, but of course, this has since been taken over by some more recent releases. 


    1) The Wind Waker

    Photo by Ryan Quintal on Unsplash
    My personal favourite, and my childhood game, The Wind Waker. I played this game a fair amount on my GameCube when I was younger, only being able to complete it when I was older. The game is the first feature of the new cell-shading style along with 'Toon Link'. This new art style was risky and was originally considered the downfall of the game. Eventually, fans came around to the idea of the new, beautiful style and supported further sequels involving this style. These include The Phantom Hourglass and Spirit Tracks. The Wind Waker received an HD remake for the Wii U in 2013 which only further improved the visual style of the game.

    Do you agree? Tell me your top 5 in the comments.


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    Originally The Triforce Was Supposed To Be Made Of Microchips.

    Shigeru Miyamoto, the creator of The Legend Of Zelda, was supposed to follow a completely different storyline. The story-line was supposed to take place in both present-day Hyrule and the future. Instead of collecting pieces of the Triforce you would be collecting little microchips to form the symbol. You can also see remains of this idea by the actual name of Link. He was meant to form the 'Link' between the present and the future.

    It Took 3 Years For Developers To Design The Chest Opening Animation.

    There are many iconic visuals to many games out there and one of them is the opening of a chest in Ocarina Of Time. They wanted the animation to look as realistic as possible so they originally decided to use motion capture to figure out the issue. When Miyamoto arrived to the office one day he found that the other developers had already decided to use an animation of Link kicking the hinge of the chest as this made the process of opening the chest look more realistic.

    The Game Is Called 'The Hyrule Fantasy"  In Japan.

    This may not seem like much of a fact as most games have different titles in different countries but this name would make much more sense in every country that it is released. It would 'hopefully' eliminate the whole confusion based around the name of the main protagonist. His name has been and always will be Link, not Zelda. But due to the name of the game being 'The Legend Of Zelda' nearly everywhere else in the world this allows for more and more confusion about the character's name. But oh well, Zelda for life!

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